Professional illustrator, art director and concept artist, often working on fantasy-themed projects and games. Has worked on Magic the Gathering, D&D and the Pathfinder RPG.
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Creative Director for indie game developers Goldborough Studio and Third Silence. Creates quick, impressionist epic concept art sketches.
Account devoted to fiction set in space. Shares concept art, photos, behind the scenes info and other material from space films, TV, books, games etc.
Illustrator and concept artist. Draws detailed and sometimes disturbing comic book artwork which features dystopian urban scenes. Often includes a character with a skull instead of a face.
Scottish concept artist working on video games and tabletop roleplaying games.
Professional storyboard and concept artist who has worked on a panoply of films and TV series including Star Trek Discovery, Pacific Rim, Ghost In The Shell etc. Also a former comic artist at Marvel, DC and 2000AD.
Professional concept artist and illustrator (clients include Riot Games, 20th Century Fox, Magic: The Gathering). Fan of open source software such as Blender, Godot, Krita. Interested in Eco-punk themes, working with scientists tackling the climate crisis.
Art director and concept artist for animations and video games, creates lush, slick detailed scenes and environments.
Professional illustrator and concept artist, world builder, uses tools like Blender to create 3D concept art. Has worked on Snowpiercer, Batwoman, Supergirl, Good Doctor, Grendel etc.
Professional concept artist who works with futuristic CGI concepts, but often draws intricate sketches of insects using traditional pen and ink methods.
Illustrator and concept artist from San Francisco with strong Japanese and Chinese influences.
Illustrator and concept artist, often draws fantasy scenes and exquisitely detailed pictures of dragons.
Film-maker, visual effects artist and concept artist based in Manchester, UK. Works mainly with Blender, After Effects and Adobe Premiere.